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2026-08-06setup: detangle loading of loose object mapsPatrick Steinhardt1-0/+1
When a repository is configured to use a compatibility hash function then we load the loose object map when we initialize the repository. This object map provides the mappings between the canonical object hash and the compatibility object hash. Loading the object map happens in `repo_set_compat_hash_algo()`, which calls `repo_read_loose_object_map()` in case the compatibility object hash is non-zero. This setup sequence has two major downsides: - We assume that the primary object database is the "files" object database and unconditionally downcast it. This will cause us to BUG in case a different object database type was used together with a compat hash algorithm. - We require the object database to already have been initialized when configuring the object database. This means that we must intermix configuration of the repository and initialization of its sub-structures in a weird way. Refactor the logic so that we instead load the loose object map via the "loose" backend, which fixes both of the above issues. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2026-06-01loose: refactor object map to operate on `struct odb_source_loose`Patrick Steinhardt1-2/+2
While the loose object map functions in "loose.c" accept a generic `struct odb_source *`, they always expect this to be the "files" backend. Furthermore, the subsystem doesn't even care about the "files" backend, but only uses it as a stepping stone to get to the "loose" backend. This assumption is implicit and thus not immediately obvious. Refactor the interfaces to instead operate on a `struct odb_source_loose` instead, which eliminates the implicit dependency and unnecessary detour via the "files" source. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2025-07-16loose: write loose objects map via their sourcePatrick Steinhardt1-1/+3
When a repository is configured to have a compatibility hash algorithm we keep track of object ID mappings for loose objects via the loose object map. This map simply maps an object ID of the actual hash to the object ID of the compatibility hash. This loose object map is an inherent property of the loose files backend and thus of one specific object source. Refactor the interfaces to reflect this by requiring a `struct odb_source` as input instead of a repository. This prepares for subsequent commits where we will refactor writing of loose objects to work on a `struct odb_source`, as well. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2024-06-14hash-ll: merge with "hash.h"Patrick Steinhardt1-0/+2
The "hash-ll.h" header was introduced via d1cbe1e6d8 (hash-ll.h: split out of hash.h to remove dependency on repository.h, 2023-04-22) to make explicit the split between hash-related functions that rely on the global `the_repository`, and those that don't. This split is no longer necessary now that we we have removed the reliance on `the_repository`. Merge "hash-ll.h" back into "hash.h". This causes some code units to not include "repository.h" anymore, which requires us to add some forward declarations. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2023-10-02loose: add a mapping between SHA-1 and SHA-256 for loose objectsbrian m. carlson1-0/+22
As part of the transition plan, we'd like to add a file in the .git directory that maps loose objects between SHA-1 and SHA-256. Let's implement the specification in the transition plan and store this data on a per-repository basis in struct repository. Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net> Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>