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2026-05-15cbtree: allow using arbitrary wrapper structures for nodesPatrick Steinhardt1-8/+9
The cbtree subsystem allows the user to store arbitrary data in a prefix-free set of strings. This is used by us to store object IDs in a way that we can easily iterate through them in lexicograph order, and so that we can easily perform lookups with shortened object IDs. In its current form, it is not easily possible to store arbitrary data with the tree nodes. There are a couple of approaches such a caller could try to use, but none of them really work: - One may embed the `struct cb_node` in a custom structure. This does not work though as `struct cb_node` contains a flex array, and embedding such a struct in another struct is forbidden. - One may use a `union` over `struct cb_node` and ones own data type, which _is_ allowed even if the struct contains a flex array. This does not work though, as the compiler may align members of the struct so that the node key would not immediately start where the flex array starts. - One may allocate `struct cb_node` such that it has room for both its key and the custom data. This has the downside though that if the custom data is itself a pointer to allocated memory, then the leak checker will not consider the pointer to be alive anymore. Refactor the cbtree to drop the flex array and instead take in an explicit offset for where to find the key, which allows the caller to embed `struct cb_node` is a wrapper struct. Note that this change has the downside that we now have a bit of padding in our structure, which grows the size from 60 to 64 bytes on a 64 bit system. On the other hand though, it allows us to get rid of the memory copies that we previously had to do to ensure proper alignment. This seems like a reasonable tradeoff. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2026-03-20oidtree: extend iteration to allow for arbitrary return codesPatrick Steinhardt1-8/+9
The interface `cb_each()` iterates through a crit-bit tree and calls a specific callback function for each of the contained items. The callback function is expected to return either: - `CB_CONTINUE` in case iteration shall continue. - `CB_BREAK` to abort iteration. This is needlessly restrictive though, as callers may want to return arbitrary values and have them be bubbled up to the `cb_each()` call site. In fact, this is a rather common pattern we have: whenever such a callback function returns a non-zero error code, we abort iteration and bubble up the code as-is. Refactor both the crit-bit tree and oidtree subsystems to behave accordingly. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2023-02-23treewide: remove unnecessary git-compat-util.h includes in headersElijah Newren1-2/+0
For sanity, we should probably do one of the following: (a) make C and header files both depend upon everything they need (b) consistently exclude git-compat-util.h from headers and require it be the first include in C files Currently, we have some of the headers following (a) and others following (b), which makes things messy. In the past I was pushed towards (b), as per [1] and [2]. Further, during this series I discovered that this mixture empirically will mean that we end up with C files that do not directly include git-compat-util.h, and do include headers that don't include git-compat-util.h, with the result that we likely have headers included before an indirect inclusion of git-compat-util.h. Since git-compat-util.h has tricky platform-specific stuff that is meant to be included before everything else, this state of affairs is risky and may lead to things breaking in subtle ways (and only on some platforms) as per [1] and [2]. Since including git-compat-util.h in existing header files makes it harder for us to catch C files that are missing that include, let's switch to (b) to make the enforcement of this rule easier. Remove the inclusion of git-compat-util.h from header files other than the ones that have been approved as alternate first includes. [1] https://lore.kernel.org/git/20180811173406.GA9119@sigill.intra.peff.net/ [2] https://lore.kernel.org/git/20180811174301.GA9287@sigill.intra.peff.net/ Signed-off-by: Elijah Newren <newren@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-12-07cbtree: remove broken and unused cb_unlinkEric Wong1-1/+0
cb_unlink is broken once a node is no longer self-referential due to subsequent insertions. This is a consequence of an intrusive implementation and I'm not sure if it's easily fixable while retaining our cache-friendly intrusive property (I've tried for several hours in another project). In any case, we're not using cb_unlink anywhere in our codebase, just get rid of it to avoid misleading future readers. Signed-off-by: Eric Wong <e@80x24.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-09-27cbtree.h: define cb_init() in terms of CBTREE_INITÆvar Arnfjörð Bjarmason1-2/+3
Use the same pattern for cb_init() as the one established in the recent refactoring of other such patterns in 5726a6b4012 (*.c *_init(): define in terms of corresponding *_INIT macro, 2021-07-01). It has been pointed out[1] that we could perhaps use this C99 replacement of using a compound literal for all of these: *t = (struct cb_tree){ 0 }; But let's just stick to the existing pattern established in 5726a6b4012 for now, we can leave another weather balloon for some other time. 1. http://lore.kernel.org/git/ef724a3a-a4b8-65d3-c928-13a7d78f189a@gmail.com Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-08-15oidtree: avoid unaligned access to crit-bit treeRené Scharfe1-1/+1
The flexible array member "k" of struct cb_node is used to store the key of the crit-bit tree node. It offers no alignment guarantees -- in fact the current struct layout puts it one byte after a 4-byte aligned address, i.e. guaranteed to be misaligned. oidtree uses a struct object_id as cb_node key. Since cf0983213c (hash: add an algo member to struct object_id, 2021-04-26) it requires 4-byte alignment. The mismatch is reported by UndefinedBehaviorSanitizer at runtime like this: hash.h:277:2: runtime error: member access within misaligned address 0x00015000802d for type 'struct object_id', which requires 4 byte alignment 0x00015000802d: note: pointer points here 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ^ SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior hash.h:277:2 in We can fix that by: 1. eliminating the alignment requirement of struct object_id, 2. providing the alignment in struct cb_node, or 3. avoiding the issue by only using memcpy to access "k". Currently we only store one of two values in "algo" in struct object_id. We could use a uint8_t for that instead and widen it only once we add support for our twohundredth algorithm or so. That would not only avoid alignment issues, but also reduce the memory requirements for each instance of struct object_id by ca. 9%. Supporting keys with alignment requirements might be useful to spread the use of crit-bit trees. It can be achieved by using a wider type for "k" (e.g. uintmax_t), using different types for the members "byte" and "otherbits" (e.g. uint16_t or uint32_t for each), or by avoiding the use of flexible arrays like khash.h does. This patch implements the third option, though, because it has the least potential for causing side-effects and we're close to the next release. If one of the other options is implemented later as well to get their additional benefits we can get rid of the extra copies introduced here. Reported-by: Andrzej Hunt <andrzej@ahunt.org> Signed-off-by: René Scharfe <l.s.r@web.de> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-07-07oidtree: a crit-bit tree for odb_loose_cacheEric Wong1-0/+56
This saves 8K per `struct object_directory', meaning it saves around 800MB in my case involving 100K alternates (half or more of those alternates are unlikely to hold loose objects). This is implemented in two parts: a generic, allocation-free `cbtree' and the `oidtree' wrapper on top of it. The latter provides allocation using alloc_state as a memory pool to improve locality and reduce free(3) overhead. Unlike oid-array, the crit-bit tree does not require sorting. Performance is bound by the key length, for oidtree that is fixed at sizeof(struct object_id). There's no need to have 256 oidtrees to mitigate the O(n log n) overhead like we did with oid-array. Being a prefix trie, it is natively suited for expanding short object IDs via prefix-limited iteration in `find_short_object_filename'. On my busy workstation, p4205 performance seems to be roughly unchanged (+/-8%). Startup with 100K total alternates with no loose objects seems around 10-20% faster on a hot cache. (800MB in memory savings means more memory for the kernel FS cache). The generic cbtree implementation does impose some extra overhead for oidtree in that it uses memcmp(3) on "struct object_id" so it wastes cycles comparing 12 extra bytes on SHA-1 repositories. I've not yet explored reducing this overhead, but I expect there are many places in our code base where we'd want to investigate this. More information on crit-bit trees: https://cr.yp.to/critbit.html Signed-off-by: Eric Wong <e@80x24.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>