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2026-08-30preempt: Remove hardirq_disable_count()Boqun Feng1-0/+3
It turns out the previous usage of hardirq_disable_count() in __irq_exit_rcu() would cause softirq pending issues. Without that usage, hardirq_disable_count() doesn't need to exist, so remove it. Also move hardirq_disable_enter/exit() into the Rust specific interrupt_rc header. [ tglx: Move the helpers over ] Signed-off-by: Boqun Feng <boqun@kernel.org> Signed-off-by: Thomas Gleixner <tglx@kernel.org> Link: https://patch.msgid.link/20260827194835.38968-1-boqun@kernel.org
2026-08-30interrupt: Disable interrupt before modifying hardirq_disable counterBoqun Feng1-11/+8
Currently a softirq may be pending longer then expected if the triggering interrupt happens in-between hardirq_disable_enter() and _local_interrupt_disable() in local_interrupt_disable(): local_interrupt_disable(): hardirq_disable_enter(); <interrupt> ... __irq_exit_rcu(): // false because hardirq_disable_count() is not 0 if (.. && !hardirq_disable_count() && ..) { invoke_softirq(); } _local_interrupt_disable(); , it'll defer the softirq to the next interrupt which can be forever. The order between hardirq_disable_enter() and _local_interrupt_disable() is to optimize re-disabling interrupts if they are already disabled, but as 1) local_interrupt_disable() is not widely used yet and 2) the proper way to achieve this optimization may need fixing up the counter at entry/exit time [1], so reverse the order for now to avoid the softirq pending issue. Because of this fix, the part of saving the current state is separated from irq disabling, and the logic of local_interrupt_disable() becomes: local_irq_save(flags); if (counter++ == 0) { this_cpu(local_interrupt_disable_state) = flags; } Therefore change the helper function _local_interrupt_disable() to _local_interrupt_save_state() which only saves the current irqflags (when interrupts get disabled the first time). Fixes: e901c1510e24 ("irq,spin_lock: Add counted interrupt disabling/enabling") Reported-by: Thomas Gleixner <tglx@kernel.org> Signed-off-by: Boqun Feng <boqun@kernel.org> Signed-off-by: Thomas Gleixner <tglx@kernel.org> Reviewed-by: Bradley Morgan <brads@mainlining.org> Link: https://patch.msgid.link/20260829213412.14303-1-boqun@kernel.org Link: https://lore.kernel.org/lkml/87v78wezid.ffs@fw13/ [1] Closes: https://lore.kernel.org/lkml/87jypbfu1t.ffs@fw13/
2026-08-10irq,spin_lock: Add counted interrupt disabling/enablingBoqun Feng1-0/+82
Currently the nested interrupt disabling and enabling is represented by _irqsave() and _irqrestore() APIs, which are relatively unsafe, for example: <interrupts are enabled as beginning> spin_lock_irqsave(l1, flag1); spin_lock_irqsave(l2, flag2); spin_unlock_irqrestore(l1, flags1); <l2 is still held but interrupts are enabled> // accesses to interrupt-disable protected data will cause races This is even easier to trigger with guard facilities: unsigned long flag2; scoped_guard(spin_lock_irqsave, l1) { spin_lock_irqsave(l2, flag2); } // l2 locked but interrupts are enabled. spin_unlock_irqrestore(l2, flag2); (Hand-to-hand locking critical sections are not uncommon for a fine-grained lock design) And because of this unsafety, Rust cannot easily wrap the interrupt-disabling locks in a safe API, which complicates the design. To resolve this, introduce a new set of interrupt disabling APIs: * local_interrupt_disable(); * local_interrupt_enable(); They work like local_irq_save() and local_irq_restore() except that 1) the outermost local_interrupt_disable() call saves the interrupt state into a per-CPU variable, so that the outermost local_interrupt_enable() can restore the state, and 2) a per-CPU counter is added to record the nest level of these calls, so that interrupts are not accidentally enabled inside the outermost critical section. Also add the corresponding spin_lock primitives: spin_lock_irq_disable() and spin_unlock_irq_enable(), as a result, code as follows: spin_lock_irq_disable(l1); spin_lock_irq_disable(l2); spin_unlock_irq_enable(l1); // Interrupts are still disabled. spin_unlock_irq_enable(l2); doesn't have the issue that interrupts are accidentally enabled. This also makes the wrapper of interrupt-disabling locks on Rust easier to design. [boqun: Apply Peter's feedback and fix spell errors reported by Ingo] [boqun: Address the duplicate spin_acquire() spotted by sashiko] Co-developed-by: Lyude Paul <lyude@redhat.com> Signed-off-by: Lyude Paul <lyude@redhat.com> Signed-off-by: Boqun Feng <boqun@kernel.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Link: https://patch.msgid.link/20260804182657.87716-1-boqun@kernel.org